Mobile MatCap Lambert Shader — Free & Lightweight for Unity
DEMO CONTROLS
LEFT MOUSE CLICK - Drag screen .
MIDDLE MOUSE CLICK - Cam Reset.
ALTERNATE - Change the focus of observation.
GOLDEN/ FRESH/ DARK - Sample Matcaps.
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🛠️ Mobile MatCap Lambert Shader — Free & Lightweight for Unity
A performance-friendly shader designed for mobile devices and LODs, perfect for mixed metallic and organic surfaces.
This shader was built with a clear goal: to deliver a visually convincing solution for mobile projects that require metallic reflections without sacrificing performance. It uses a simplified approach with MatCap and a metalness mask, avoiding complex physical calculations while remaining compatible with Unity’s Built-in pipeline.
✨ Key Features
- MatCap with metalness mask: Simulates reflections only where needed, giving full artistic control.
- Smart rim lighting: Applied exclusively to metallic regions, enhancing contours and depth.
- Diffuse lighting (Lambert): Lightweight and stable, ideal for mobile platforms.
- Independent of scene lighting: Reflections and glow remain visible even in dark environments.
- LOD and character-friendly: Perfect for 3D games with multiple levels of detail.
🎯 Ideal For:
- Mobile games with stylized or semi-realistic characters
- Models featuring metallic parts (armor, robots, accessories)
- Scenes with limited or static lighting
- Projects that demand performance without compromising style
📦 Package Includes:
- Ready-to-use
.shader
file
License: Free for personal and commercial use. Attribution is appreciated but not required.
Created by: Manoel, with technical support from Microsoft Copilot 🤝
Don't forget: No money? No problem! You can always download for free!
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